Matrix Noise

Rules and Resources: Our Summary of SR5e Rules
Physical Distance to Target Noise
Directly connected (any distance) 0
Up to 100 metres 0
101-1,000 metres (1km) 1
1,001-10,000 metres (10km) 3
10,001-100,000 metres (100km) 5
Greater than 100km 8
Situation Noise
Dense foliage 1 per 5m
Faraday cage No signal, action blocked
Fresh water 1 per 10cm
Jamming 1 per hit on Jam Signals actions
Metal-laced earth or wall 1 per 5m
Salt water 1 per 1cm
Spam zone or static zone Rating
Wireless negation (e.g. wallpaper or paint) Rating

Spam and Static Zones

Spam Zone Static Zone Noise
City downtown Abandoned building 1
Sprawl downtown Abandoned neighbourhood, barrens 2
Major event or advertising blitz Rural area, abandoned underground area, heavy rain or snow 3
Commercial area in a city Wilderness, severe storm 4
Commercial area in a sprawl Remote place with satellite access only 5
Massive gathering or during widespread emergency Remote, enclosed place (cave, desert ruin) 6