Session 2

Tales of Avernus: A D&D5e game about going into hell

The Bandiera Bath-house

Some torches are lit and Hayate and Marco cast light spells before descending the staircase

Beyond the door is a small room (R3) with 3 further doors, the room is empty

Session 2 Map

Heading along it he finds a tapestry in an alcove at the left fork

Continuing to the right Hayate finds a flooded room supported by 3 beams (R4)

Marco follows Hayate into the room, investigating the altar he believes it to be magical and the bloody writing part of a ritual

Eliseo and Strum follow them, Strum gags at the sight of the altar

Beyond the altar room is another dark room (R5)

Seeing that this is a dead end the party returns to R3

Vigil opens the southern door in R3

Investigating up the stairs Vigil finds a sarcophagus in R7

Returning to R3 the party opens the door to the east

Eliseo darts into the room ahead (R8) and attempts to hide behind a wooden pillar

The prisoner thanks Eliseo for freeing him

Whilst they are gone

The party heads south along a flooded corridor, up some stairs and through a door

With several injured members the party decides to take a rest

Searching the woman, a black, locked spell book is discovered